Why would you have to run your own server to use the streaming API from the
iPhone?  ChirpFlow seems to be doing just fine with iPhone+Streaming

  ---Mark

http://twitter.com/mccv


On Tue, Jan 19, 2010 at 5:29 PM, Abraham Williams <4bra...@gmail.com> wrote:

> For an iPhone application Streaming does not make much sense. You would
> have to run your own server and have your application check for updates from
> it. Which might make sense depending on your app. You should be able to just
> display a notice to users if they run into rate limiting.
>
> Abraham
>
>
> On Tue, Jan 19, 2010 at 09:35, John Kalucki <j...@twitter.com> wrote:
>
>> If you are doing repeated automated searches, you must be on the Streaming
>> API, not the Search API.
>>
>>
>> http://groups.google.com/group/twitter-api-announce/browse_thread/thread/c8c713bb63fac24c
>>
>> -John Kalucki
>> http://twitter.com/jkalucki
>> Infrastructure, Twitter Inc.
>>
>>
>> On Tue, Jan 19, 2010 at 6:11 AM, Carl Knott <carl.kn...@gmail.com> wrote:
>>
>>> Hi, I have written an application for the iPhone that sends a request
>>> to the Twitter search API every 2 seconds, I am concerned that this is
>>> too frequent. I have looked on the internet and I cant find a definite
>>> answer - How many search requests can I make per minute and is
>>> limiting imposed on the application or the IP address of the user?
>>> Thanks, Carl.
>>>
>>>
>>>
>>
>
>
> --
> Abraham Williams | Moved to Seattle | May cause email delays
> Project | Intersect | http://intersect.labs.poseurtech.com
> Hacker | http://abrah.am | http://twitter.com/abraham
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>

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