Hi I'm using an "old school" MOO to explore a Virtual World with my students. We are using it to explore ethical issues surrounding the Internet.
I'd set up a quest system, that posted to both Twitter and that other not so well social networking site (FB) - with "Clue 3 has been found by Woger". The code I used I found on the web - and as of the other day, it stopped. Obviously!!! 17: con = `open_network_connection("twitter.com", 80) ! ANY'; 18: if (typeof(con) == OBJ) 19: notify(con, "POST /statuses/update.json HTTP/1.1"); 20: notify(con, "Host: twitter.com"); 21: notify(con, "Authorization: Basic xxxxxxx=="); 22: notify(con, "Content-Length: 88"); 23: notify(con, ""); 24: notify(con, "status="); 25: notify(con, tostr("Clue 5 has been found by ", player.name)); 26: endif 27: $network:close(con); My question is - is there anyone who can assist me to convert this to the new system, or should I cut my losses and put it in the too hard basket? I wanted to use Twitter to bring the MOO into the 21st century, but, if it will be too hard, there are other things I can code I should be doing. Look forward to any advice Paul -- Twitter developer documentation and resources: http://dev.twitter.com/doc API updates via Twitter: http://twitter.com/twitterapi Issues/Enhancements Tracker: http://code.google.com/p/twitter-api/issues/list Change your membership to this group: http://groups.google.com/group/twitter-development-talk?hl=en