Thanks,
I'll check this out

> 
> At the server end just use a TWSocket instead of a TWSocketServer if you 
> only need one client.  Then it needs to listen:
> Socket.Listen;
> and when a connection comes in (SessionAvailable) you accept it:
> Socket.HSocket := Socket.Accept;
> Then the connection is established.
> 
> Dan 
> 

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