Dan wrote:
> ----- Original Message -----
> From: "Wilfried Mestdagh" <[EMAIL PROTECTED]>
> To: "ICS support mailing" <twsocket@elists.org>
> Sent: Wednesday, November 02, 2005 5:05 PM
> Subject: Re: [twsocket] [ICS] mmorpg capacity question
>> Hello Francois,
>>> Not sure. I think a workstation is limited to a something
>>> around one hundred.
>> I think this is only the case for win9x+ OS. All NT+ versions are very
>> high _if_ limited. Limitations on NT+ workstations are max simultanous
>> other workstations who are windows networking, but not pure TCP.
>> I think all my server software at customars is on Server OS, but I test
>> on my workstations with sometime very huge connections. However I have
>> not a tested case at hand at the moment, and it is too long ago to
>> recall.
>> Next time I have a test case I will publish it here as it is interesting
>> for a lot of people.
> Yes, a lot of people seem to get confused over a '10 maximum connections
> limit' but this relates only to inbound connections to windows file
> sharing, not tcp/ip connections in general.  I think for sockets you are
> limited only by RAM.

There are differences concerning outbound connections as well, one that a
recall is the Listen Backlog Queue size.

Arno Garrels [TeamICS]

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