> how do you make async packets into tcp/ip packets. 

A packet is a string of characters, it's independent of whether it's 
being sent using serial comms or TCP/IP.  

I'm not saying it will be easy to extract the Async Pro Zmodem code, but 
it can be done, if you don't want to pay for a package that includes it 
already (and if there is one).  I'd done two jobs where private async 
protocols are converted to TCP/IP, trivial really. 

Angus
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