Hello Arno, > This requires atomic reading/writing of a Pointer (no thread switch > while read/write), I'm not sure whether this is true. Byte variables > are written/read in one go, there's no ploblem.
As far as I know it is also the case with a 32 bit. So should be no problem. --- Rgds, Wilfried [TeamICS] http://www.overbyte.be/eng/overbyte/teamics.html http://www.mestdagh.biz -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be
