DZ-Jay wrote:
> On Dec 6, 2007, at 04:28, Francois Piette wrote:
> 
>> For some reason, you call PutDataInSendBuffer after it has already
>> been freed.
> 
> After the object was freed, or the buffer was freed?  

The buffer is freed in the destructor of TCustomWSocket.

> Keep in mind
> that I just called WSocketThrdServer.Free, so it was problably
> destroying the object while it was attempting to send...?  
> If so, how
> can I prevent this?

I think it helps to disconnect all, then destroy the server 
object after all clients have been actually disconnected.

--
Arno Garrels
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