Hi, when I receive a stream from a client that I want to save in memory, I create a new memory stream and copy this stream into and object. I want the server to save the stream directly into this object. ClientCnx.FPostedStream := (MyObject.InStream as TMemoryStream).Create; I don't free the stream in the PostedData event, but somehow it doesn't seem to work properly. Testing is very hard : the server is located elsewhere and it needs at least 2 client applications communicating with the application server. Connections are refused after 10 seconds also. Does the server free this stream anyways when a client disconnects ?
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