On Mon, Jun 30, 2025 at 05:06:07PM +0100, Andrew Goodbody wrote: > scene_obj_find can return NULL but this is not checked for before > the return is dereferenced. Add a NULL check. > > This issue was found by Smatch. > > Signed-off-by: Andrew Goodbody <andrew.goodb...@linaro.org> > --- > boot/scene_menu.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/boot/scene_menu.c b/boot/scene_menu.c > index 17150af145d..9a6e37d1c64 100644 > --- a/boot/scene_menu.c > +++ b/boot/scene_menu.c > @@ -508,7 +508,8 @@ int scene_menu_display(struct scene_obj_menu *menu) > return 0; > > pointer = scene_obj_find(scn, menu->pointer_id, SCENEOBJT_TEXT); > - pstr = expo_get_str(scn->expo, pointer->str_id); > + if (pointer) > + pstr = expo_get_str(scn->expo, pointer->str_id); > > list_for_each_entry(item, &menu->item_head, sibling) { > struct scene_obj_txt *key = NULL, *label = NULL;
This is in a slightly different place in -next, and I think the whole function needs to be read and corrected for error handling. I think we then will need to initialize pstr to NULL as well. Thanks. -- Tom
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