Dear Wolfgang,

Wolfgang Denk wrote:
>> nothing magical in offsets actually... we usually have offsets in specs
>> not C structures...
>>     
>
> Just to name one reason (but a very important one):  using  a  struct
> allows for strict type checking by the compiler. If you use address +
> offset  you  will  not  get  any  help from the compiler when you for
> example read 8 bit from a register that must be accessed as a 32  bit
> entity.
>   

But this works only if we use "memory-style" IO access, if we use
read/write accessor functions that info we be lost as all pointers we be
silently converted into void*... And using "memory-style" IO access is
strongly discouraged in the kernel...
BTW, what is the general rule for U-Boot? I can see that most accesses
are done "memory-style" but I can see accessor functions used here and
there...

Regards, Ilya.

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