Hi Nikita, On Mon, 4 Feb 2013 13:39:34 +0200, Nikita Kiryanov <[email protected]> wrote:
> When configuring U-Boot to display a splash image, the user is free to > designate whatever address they see fit as the in-memory location of BMP > file. Unfortunately, this makes it easy to place the BMP header fields in > unaligned addresses, which will cause a data abort on architectures which > can't handle unaligned memory accesses. What's worse, addresses which are > supposed to be issue free (32 bit aligned addresses) actually don't work > because of the structure of the BMP header file (the header starts with 2 > chars, followed by __u32 fields. The two chars offset the 32 bit fields away > from proper alignment). > > As a result, it is very easy to brick the board that U-Boot runs on with > certain > architectures. Once a bad address for splash image is selected and the board > restarted, U-Boot never reaches command line, and yet the only way to prevent > the data aborts from happening is to clear or change the environment variable > splashimage. > > While it is possible to fix the problem by compiling all relevant files with > $(PLATFORM_NO_UNALIGNED), it is possible to handle it with finer granularity > by > creating an API for header accesses, and compiling only that with > $(PLATFORM_NO_UNALIGNED). > > This patchset creates such an API, and makes use of it wherever an in-memory > BMP > header is probed for data. IIRC, you has submitted a fix so that BMP loads would result in correctly aligned fields and thus no need for accessors. Why this change of mind? Amicalement, -- Albert. _______________________________________________ U-Boot mailing list [email protected] http://lists.denx.de/mailman/listinfo/u-boot

