On Fri, Feb 15, 2013 at 5:35 AM, Matthias Weisser <[email protected]> wrote: > commit d484b52 "video: Skip bitmaps which do not fit into the screen in > cfb_console" breaks splash screen alignment which is passed in as magic > (BMP_ALIGN_CENTER) x/y coordinates. Moving the check after the alignment block > fixes this. > > Signed-off-by: Matthias Weisser <[email protected]>
Acked-by: Simon Glass <[email protected]> > --- > drivers/video/cfb_console.c | 14 +++++++------- > 1 file changed, 7 insertions(+), 7 deletions(-) > > diff --git a/drivers/video/cfb_console.c b/drivers/video/cfb_console.c > index 26f673a..61e1058 100644 > --- a/drivers/video/cfb_console.c > +++ b/drivers/video/cfb_console.c > @@ -1515,13 +1515,6 @@ int video_display_bitmap(ulong bmp_image, int x, int y) > > padded_line = (((width * bpp + 7) / 8) + 3) & ~0x3; > > - /* > - * Just ignore elements which are completely beyond screen > - * dimensions. > - */ > - if ((x >= VIDEO_VISIBLE_COLS) || (y >= VIDEO_VISIBLE_ROWS)) > - return 0; > - > #ifdef CONFIG_SPLASH_SCREEN_ALIGN > if (x == BMP_ALIGN_CENTER) > x = max(0, (VIDEO_VISIBLE_COLS - width) / 2); > @@ -1534,6 +1527,13 @@ int video_display_bitmap(ulong bmp_image, int x, int y) > y = max(0, VIDEO_VISIBLE_ROWS - height + y + 1); > #endif /* CONFIG_SPLASH_SCREEN_ALIGN */ > > + /* > + * Just ignore elements which are completely beyond screen > + * dimensions. > + */ > + if ((x >= VIDEO_VISIBLE_COLS) || (y >= VIDEO_VISIBLE_ROWS)) > + return 0; > + > if ((x + width) > VIDEO_VISIBLE_COLS) > width = VIDEO_VISIBLE_COLS - x; > if ((y + height) > VIDEO_VISIBLE_ROWS) > -- > 1.7.9.5 > _______________________________________________ U-Boot mailing list [email protected] http://lists.denx.de/mailman/listinfo/u-boot

