most todays LCDs support 32bpp e.g. the framebuffer memory is 32bpp
organized.

To support 24bpp BMPs we need to take only 3 byte from the bpp and set
one byte from the FB to 0.

Signed-off-by: Hannes Petermaier <oe5...@oevsv.at>
---
 common/lcd.c |   23 ++++++++++++++++++++---
 1 file changed, 20 insertions(+), 3 deletions(-)

diff --git a/common/lcd.c b/common/lcd.c
index 54bbf9a..82ea73f 100644
--- a/common/lcd.c
+++ b/common/lcd.c
@@ -982,8 +982,13 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
                return 1;
        }
 
-       /* We support displaying 8bpp BMPs on 16bpp LCDs */
-       if (bpix != bmp_bpix && !(bmp_bpix == 8 && bpix == 16)) {
+       /*
+        * We support displaying 8bpp BMPs on 16bpp LCDs
+        * and displaying 24bpp BMPs on 32bpp LCDs
+        * */
+       if (bpix != bmp_bpix &&
+           !(bmp_bpix == 8 && bpix == 16) &&
+           !(bmp_bpix == 24 && bpix == 32)) {
                printf ("Error: %d bit/pixel mode, but BMP has %d bit/pixel\n",
                        bpix, get_unaligned_le16(&bmp->header.bit_count));
                return 1;
@@ -1104,7 +1109,19 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
                }
                break;
 #endif /* CONFIG_BMP_16BPP */
-
+#if defined(CONFIG_BMP_24BMP)
+       case 24:
+               for (i = 0; i < height; ++i) {
+                       for (j = 0; j < width; j++) {
+                               *(fb++) = *(bmap++);
+                               *(fb++) = *(bmap++);
+                               *(fb++) = *(bmap++);
+                               *(fb++) = 0;
+                       }
+                       fb -= lcd_line_length + width * (bpix / 8);
+               }
+               break;
+#endif /* CONFIG_BMP_24BMP */
 #if defined(CONFIG_BMP_32BPP)
        case 32:
                for (i = 0; i < height; ++i) {
-- 
1.7.9.5

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