On Sat, Aug 23, 2014 at 08:09:12AM -0600, Simon Glass wrote: > Hi Tom, > > On 23 August 2014 06:40, Tom Rini <[email protected]> wrote: > > On Fri, Aug 22, 2014 at 07:45:42PM -0600, Simon Glass wrote: > >> Hi Tom, > >> > >> On 22 August 2014 07:27, Tom Rini <[email protected]> wrote: > >> > In some cases (such as building little endian MIPS with the ELDK > >> > toolchain) you need to set a variable in the environment in order for > >> > the build to complete. Add env-flags, similar to make-flags, to allow > >> > for this. > >> > > >> > Signed-off-by: Tom Rini <[email protected]> > >> > --- > >> > > >> > I have this as RFC since GetEnvSettings is a copy/paste of > >> > GetMakeArguments and that tells me there must be a pythonic way of > >> > extending / renaming GetMakeArguments to take the dict to work from as > >> > an argument. And as per my other email, ${variable-board} doesn't work > >> > so the README is actually incorrect. > >> > > >> > tools/buildman/README | 24 +++++++++++++++++++++++ > >> > tools/buildman/builderthread.py | 6 ++++++ > >> > tools/buildman/toolchain.py | 40 > >> > +++++++++++++++++++++++++++++++++++++++ > >> > 3 files changed, 70 insertions(+) > >> > > >> > diff --git a/tools/buildman/README b/tools/buildman/README > >> > index d4e8404..b513b81 100644 > >> > --- a/tools/buildman/README > >> > +++ b/tools/buildman/README > >> > @@ -676,6 +676,30 @@ It is expected that any variables added are dealt > >> > with in U-Boot's > >> > config.mk file and documented in the README. > >> > > >> > > >> > +Providing key/value pairs to the environment > >> > +============================================ > >> > + > >> > +U-Boot's build system supports a few environment variables (such as > >> > +CONFIG_USE_PRIVATE_LIBGCC) which affect the build product. These flags > >> > can be > >> > +specified in the buildman settings file. They can also be useful when > >> > building > >> > +U-Boot against other open source software. > >> > + > >> > +[env-flags] > >> > +mipsel-flags=CONFIG_USE_PRIVATE_LIBGCC=y > >> > +qemu_mipsel=${mipsel-flags} > >> > +maltael=${mipsel-flags} > >> > +pb1000=${mipsel-flags} > >> > +dbau1550_el=${mipsel-flags} > >> > + > >> > +This will set 'CONFIG_USE_PRIVATE_LIBGCC' to 'y' in the environment for > >> > +qemu_mipsel, maltael, pb100 and dbau1550_el. A special variable > >> > ${target} is > >> > +available to access the target name (qemu_mipsel, maltael, pb1000 and > >> > +dbau1550_el in this case). Variables are resolved recursively. > >> > + > >> > +It is expected that any variables added are dealt with in U-Boot's > >> > +config.mk file and documented in the README. > >> > >> This should be equivalent to adding them on the 'make' command line. > >> Is there somethign else? > > > > Well ble-arg. I thought I had tried this already but apparently not. > > [make-flags] > > qemu_mipsel=CONFIG_USE_PRIVATE_LIBGCC=y > > maltael=CONFIG_USE_PRIVATE_LIBGCC=y > > pb1000=CONFIG_USE_PRIVATE_LIBGCC=y > > dbau1550_el=CONFIG_USE_PRIVATE_LIBGCC=y > > > > Gets me building all MIPS boards, so I'm just going to stick with that > > and we can drop env-flags. > > > > [snip] > >> > + self._env_flags['target'] = board.target > >> > + arg_str = self.ResolveReferences(self._env_flags, > >> > + self._env_flags.get(board.target, '')) > >> > + args = arg_str.split(' ') > >> > + i = 0 > >> > + while i < len(args): > >> > + if not args[i]: > >> > + del args[i] > >> > + else: > >> > + i += 1 > >> > + return args > >> > >> Yes this could go in a common function. You can pass the dictionary to > >> it, and updates within the function will update the dictionary. > >> > >> BTW I suppose we can replace the last 8 lines with something like: > >> > >> return [arg for arg in arg_str.split(' ') if arg] > > > > Being a middling at best python person, how common is it to condense > > things down that far? > > List comprehension is fairly common - it's a special idiom that I > think Python people are quite proud of. I suppose I wasn't in a very > Python mood when I wrote GetMakeArguments() originally.
Then I'm fine with a clean-up to condense things down. Thanks! -- Tom
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