Hi Alex, On 17 August 2016 at 00:27, Alexander Graf <[email protected]> wrote: > >> On 17 Aug 2016, at 06:15, Simon Glass <[email protected]> wrote: >> >> Hi Alex, >> >> On 16 August 2016 at 02:55, Alexander Graf <[email protected]> wrote: >>> We need the checksum function without all the other table functionality >>> soon, so let's split it out into its own header file. >>> >>> Signed-off-by: Alexander Graf <[email protected]> >>> Reviewed-by: Bin Meng <[email protected]> >>> --- >>> arch/x86/include/asm/tables.h | 2 ++ >>> arch/x86/lib/tables.c | 12 ------------ >>> include/tables_csum.h | 22 ++++++++++++++++++++++ >>> 3 files changed, 24 insertions(+), 12 deletions(-) >>> create mode 100644 include/tables_csum.h >> >> Reviewed-by: Simon Glass <[email protected]> >> >> Question below >> >>> >>> diff --git a/arch/x86/include/asm/tables.h b/arch/x86/include/asm/tables.h >>> index ae9f0d0..81f98f2 100644 >>> --- a/arch/x86/include/asm/tables.h >>> +++ b/arch/x86/include/asm/tables.h >>> @@ -7,6 +7,8 @@ >>> #ifndef _X86_TABLES_H_ >>> #define _X86_TABLES_H_ >>> >>> +#include <tables_csum.h> >>> + >>> /* >>> * All x86 tables happen to like the address range from 0xf0000 to 0x100000. >>> * We use 0xf0000 as the starting address to store those tables, including >>> diff --git a/arch/x86/lib/tables.c b/arch/x86/lib/tables.c >>> index f92111e..9ee6b5e 100644 >>> --- a/arch/x86/lib/tables.c >>> +++ b/arch/x86/lib/tables.c >>> @@ -38,18 +38,6 @@ static table_write table_write_funcs[] = { >>> #endif >>> }; >>> >>> -u8 table_compute_checksum(void *v, int len) >>> -{ >>> - u8 *bytes = v; >>> - u8 checksum = 0; >>> - int i; >>> - >>> - for (i = 0; i < len; i++) >>> - checksum -= bytes[i]; >>> - >>> - return checksum; >>> -} >>> - >>> void table_fill_string(char *dest, const char *src, size_t n, char pad) >>> { >>> int start, len; >>> diff --git a/include/tables_csum.h b/include/tables_csum.h >>> new file mode 100644 >>> index 0000000..27d147b >>> --- /dev/null >>> +++ b/include/tables_csum.h >>> @@ -0,0 +1,22 @@ >>> +/* >>> + * Copyright (C) 2015, Bin Meng <[email protected]> >>> + * >>> + * SPDX-License-Identifier: GPL-2.0+ >>> + */ >>> + >>> +#ifndef _TABLES_CSUM_H_ >>> +#define _TABLES_CSUM_H_ >>> + >>> +static inline u8 table_compute_checksum(void *v, int len) >> >> Why is this static inline? Shouldn't it go in a C file? > > It could go into a C file as well, but I didn’t see many downsides of having > it be a static inline. Would you prefer it in a C file?
Yes I think so. We normally put C code in C files. But Bin may have comments. Regards, Simon _______________________________________________ U-Boot mailing list [email protected] http://lists.denx.de/mailman/listinfo/u-boot

