On Thu, 1970-01-01 at 00:00 +0000, Simon Goldschmidt wrote:
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> 
> On 06.02.2018 09:20, Joakim Tjernlund wrote:
> > On Thu, 1970-01-01 at 00:00 +0000, Simon Goldschmidt wrote:
> > 
> > .....
> > > > Reviewed-by: Andre Przywara <andre.przyw...@arm.com>
> > > > Reviewed-by: Simon Glass <s...@chromium.org>
> > > > Signed-off-by: Maxime Ripard <maxime.rip...@free-electrons.com>
> > > > ---
> > > >    env/env.c | 80 
> > > > +++++++++++++++++++++++++++++++++++---------------------
> > > >    1 file changed, 50 insertions(+), 30 deletions(-)
> > > > 
> > > > diff --git a/env/env.c b/env/env.c
> > > > index 906f28ee50a1..1182fdb545db 100644
> > > > --- a/env/env.c
> > > > +++ b/env/env.c
> > > > @@ -26,6 +26,41 @@ static struct env_driver *_env_driver_lookup(enum 
> > > > env_location loc)
> > > >        return NULL;
> > > >    }
> > > > 
> > > > +static enum env_location env_locations[] = {
> > 
> > Don't use static/global variables. They cause a lot of relocation work/size
> > and is less flexible.
> 
> In this specific case, I think this array should be const anyway, would
> that prevent the relocation problems you see?

> 
> > There is no way to #define ENVL_EEPROM to a function
> > when a variable.
> 
> ENVL_EEPROM is an enum value, why would you define it to a function?

I got boards that very similar but differ in where/how env. is stored, like 
different
flash so I need to be able to select at runtime how get my env., I haven't
looked if this particular area is affected but ideally I would like if all
env. related "constants" could be impl. with a function instead.

Also, using static/global vars takes more space than simple assignments in 
code, ideally
everything needed early (before reloc/ in SPL) should avoid relocations to save 
space.

 Jocke
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