On Fri, Jun 08, 2018 at 07:18:34PM +0000, Alexey Brodkin wrote: > Hello, > > I've been playing with libgcc sources imported in U-Boot [1] and so far > for some platforms it works but for some doesn't. > > The problem I just discovered is how libgcc's assembly is composed. > It has a couple of not very usual features: > 1. The same labels used in different functions > 2. A lot of functions are collected in the same source file [2] > 3. Every function is wrapped in individual #ifdef > 4. Very special target is used for compilation [3] which iterates through > the list of all those per-function defines LIB1ASMFUNCS [4] and compiles > the same one lib1funcs.S many times each time with just one define > provided and creates similarly named .o file. > Then all objects are easily collected in libgcc.s because all labels > are already resolved into offsets. > > And I'm wondering if something similar could be achieved in U-Boot?
I would suggest, given that we have good Kbuild infrastructure now, and that sounds a lot like how, from the last time I skimmed the current kernel lib1asmfunc stuff for ARM, it's done today there. It's not a 1:1 but it's cleaner/clearer than what we have today. -- Tom
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