On Mon, 14 Dec 2020 at 01:38, Michal Simek <[email protected]> wrote: > > This patch is preparation for follow up one to support cases where > synchronization can fail. > > Suggested-by: Simon Glass <[email protected]> > Signed-off-by: Michal Simek <[email protected]> > > --- > > Changes in v2: > - New patch is series > > drivers/video/vidconsole-uclass.c | 40 ++++++++++++++++++++++--------- > drivers/video/video-uclass.c | 12 +++++++--- > include/video.h | 4 +++- > 3 files changed, 41 insertions(+), 15 deletions(-)
Reviewed-by: Simon Glass <[email protected]> [..] > diff --git a/include/video.h b/include/video.h > index 7313b17f7ce8..1bfe6843a805 100644 > --- a/include/video.h > +++ b/include/video.h > @@ -155,11 +155,13 @@ int video_clear(struct udevice *dev); > * @force: True to force a sync even if there was one recently (this is > * very expensive on sandbox) > * > + * @return: 0 always > + * > * Some frame buffers are cached or have a secondary frame buffer. This > * function syncs these up so that the current contents of the U-Boot frame > * buffer are displayed to the user. > */ > -void video_sync(struct udevice *vid, bool force); > +int video_sync(struct udevice *vid, bool force); > > /** > * video_sync_all() - Sync all devices' frame buffers with there hardware > -- > 2.29.2 >

