On 06/08/2012 03:52 PM, Anatolij Gustschin wrote:
> Hi,
>
> On Thu, 24 May 2012 14:42:39 +0300
> Igor Grinberg<[email protected]>  wrote:
>
>> From: Nikita Kiryanov<[email protected]>
>>
>> Simplify #ifdefs by slightly changing the order of operations
>>
>> Signed-off-by: Nikita Kiryanov<[email protected]>
>> Signed-off-by: Igor Grinberg<[email protected]>
>> ---
>>   common/lcd.c |   20 ++++++++------------
>>   1 files changed, 8 insertions(+), 12 deletions(-)
>>
>> diff --git a/common/lcd.c b/common/lcd.c
>> index 506a138..3b2f25f 100644
>> --- a/common/lcd.c
>> +++ b/common/lcd.c
>> @@ -525,20 +525,18 @@ void bitmap_plot(int x, int y)
>>        fb   = (uchar *)(lcd_base + y * lcd_line_length + x);
>>
>>        if (NBITS(panel_info.vl_bpix)<  12) {
>> -              /* Leave room for default color map */
>> +              /* Leave room for default color map
>> +               * default case: generic system with no cmap (most likely 
16bpp)
>> +               * We set cmap to the source palette, so no change is done.
>> +               * This avoids even more ifdefs in the next stanza
>> +               */
>> +              cmap = bmp_logo_palette;
>>   #if defined(CONFIG_CPU_PXA)
>>                cmap = (ushort *) fbi->palette;
>>   #elif defined(CONFIG_MPC823)
>>                cmap = (ushort *)&(cp->lcd_cmap[BMP_LOGO_OFFSET * 
sizeof(ushort)]);
>>   #elif defined(CONFIG_ATMEL_LCD)
>>                cmap = (uint *) (panel_info.mmio + ATMEL_LCDC_LUT(0));
>> -#else
>> -              /*
>> -               * default case: generic system with no cmap (most likely 
16bpp)
>> -               * We set cmap to the source palette, so no change is done.
>> -               * This avoids even more ifdef in the next stanza
>> -               */
>> -              cmap = bmp_logo_palette;
>>   #endif
>>
>>                WATCHDOG_RESET();
>> @@ -680,14 +678,12 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
>>                for (i = 0; i<  colors; ++i) {
>>                        bmp_color_table_entry_t cte = bmp->color_table[i];
>>   #if !defined(CONFIG_ATMEL_LCD)
>> -                      ushort colreg =
>> +                      *cmap =
>>                                ( ((cte.red)<<  8)&  0xf800) |
>>                                ( ((cte.green)<<  3)&  0x07e0) |
>>                                ( ((cte.blue)>>  3)&  0x001f) ;
>>   #ifdef CONFIG_SYS_INVERT_COLORS
>> -                      *cmap = 0xffff - colreg;
>> -#else
>> -                      *cmap = colreg;
>> +                      *cmap = 0xffff - *cmap;
>>   #endif
>>   #if defined(CONFIG_MPC823)
>>                        cmap--;
>
> Sorry, but I do not like this change. We should not try to simplify it
> this way. Better would be to just reduce all this color map setting code
> to something like:
>
>          for (i = 0; i<  ARRAY_SIZE(bmp_logo_palette); ++i) {
>                  bmp_color_table_entry_t cte = bmp->color_table[i];
>                  lcd_setcolreg(i, cte.red, cte.green, cte.blue);
>          }
>
> and fix lcd_setcolreg() functions of the drivers if/where needed.
>
> Thanks,
>
> Anatolij

This does sound like the way to go, but having looked at the different
versions of lcd_setcolreg I am unsure of how to consolidate the code in
lcd_display_bitmap (and bitmap_plot in patch 3) with the
implementations I see in the drivers.

For one, they shift the color values in a different way than the code
in common/lcd, and I'm not sure who I should listen to, what's in the
drivers or common/lcd...
Also, I see that lcd_setcolreg is used in lcd_clear, where it sets
console colors. This raises the question can/should the treatment of
bmp color map values be similar to that of console color values?

I'd appreciate some guidance on these issues.

Thanks,
Nikita
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