There's always the brute force method of recompiling each of source files and using an MD5 checksum to compare the generated object code with the active object code ..
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Greg L. Bonebrake Sent: Wednesday, May 19, 2004 12:22 PM To: [EMAIL PROTECTED] Subject: [U2] Bverify equivalent on Reality flavor UV accounts Working with a few Reality flavor accounts for a conversion and running into problems with multiple copies of source in different BP files. Does anyone know of any tricks or an equivalent to Reality's BVERIFY? Thanks- Greg ------- u2-users mailing list [EMAIL PROTECTED] http://www.u2ug.org/listinfo/u2-users ------- u2-users mailing list [EMAIL PROTECTED] http://www.u2ug.org/listinfo/u2-users
