The reason that our current processes are so fast is that we read as
much common data as humanly possible into memory at start-up so there is
little overhead while the process is running.  If I have to call a
subroutine from .NET, that would actually slow processing down.  I need
to get the data into .NET's memory to do something similar.

What about some of the other .NET options, such as MV.NET?  Any thoughts
on those?

Thanks,
 
Nick Cipollina
 
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of gerry-u2ug
Sent: Tuesday, September 27, 2005 9:23 AM
To: [email protected]
Subject: RE: [U2][UV] Universe and .NET

my guess is that if you are running into performance issues using uo.net
then you are trying to do everything via uo.net.
you should be using uo.net to invoke universe routines to do most if not
ALL of your processing.
this way the performance should be virtually identical to native ( as it
is in fact native ) the only overhead is the actuall call itself.

Gerry




-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Nick Cipollina
Sent: Tuesday, September 27, 2005 08:24 AM
To: [email protected]
Subject: [U2][UV] Universe and .NET


Hello all,



I need some advice on Universe and .NET.  We would like to begin using
.NET as our front-end with Universe as our back-end.  We have started to
explore UO.NET, but it does not seem to provide us with the performance
we will require.  Our processes are currently written in PICK BASIC and
we are processing transactions in sub-50 milliseconds.  Does anyone have
a suggestion for a .NET solution that might provide us with similar
performance?  I've seen some talk on this list of some of the other
solutions such as MV.NET, but I don't recall seeing any metrics provided
with any of these discussions.  Any feedback would be appreciated.
Thanks.



Nick Cipollina



Pick Programmer

ACS - Heritage Information Systems, Inc.

2810 North Parham Road, Suite 210

Richmond, VA 23294

(804)644-8707 x 314
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