Nick,

Would device licensing be useful in your environment?

We have device licensing and with this all outside connections from the
same IP address only consume 1 license. We use this scenario to have
several uniobject clients (java servlets and applications) run from a
server and therefore only using one license per machine rather than per
process.

Jeff

On Thu, 2007-08-02 at 08:46 -0400, Nick Cipollina wrote:

> All of your suggestions are very good, the problem is that all of these
> solutions will introduce too much overhead.  I know that a lot of the
> overhead is very, very minimal, but we cannot afford ANY overhead at
> all.
> 
> Thanks,
>  
> Nick Cipollina
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Craig Bennett
> Sent: Thursday, August 02, 2007 6:38 AM
> To: [email protected]
> Subject: Re: [U2] Socket API problem
> 
> Hi Nick,
> 
> I don't have an answer to your licensing problem, but have you 
> considered running your listener from inetd or a similar superserver?
> 
> In this setup your inetd daemon (or service on windows) listens on your 
> known port, when a request comes in the superserver starts a UV process 
> to handle the incoming request (received on stdin so get the data with 
> INPUT or GETS) send your response using print.
> 
> This is slightly slower per request than prestarting all your phantoms 
> but you only use as many licences as your peak load and if you have one 
> of the more advanced inetd versions you can limit the maximum number of 
> simultaneous requests (other requests will be queued by inetd).
> 
> 
> I have implemented a HTTP server using this setup and other than the uv 
> licensing cost it works well.
> 
> 
> regards,
> 
> 
> Craig
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