Hi all,

I'm connecting to a Universe 10.2 db via a C# .NET app using UniObjects. It
works fine using a standard user-license and now I'm looking at implementing
a connection pool.

Problem is, when I use the code from the 10.2 manual:

UniObjects.UOPooling = true;

I get:

'IBMU2.UODOTNET.UniObjects' does not contain a definition for 'UOPooling'

I've tried pasting the UOPooling snipped into the app.config file instead,
and this happily builds in .NET but I don't believe it is actually
implementing connection pooling. Firstly because when I debug in .NET the
value

IBMU2.UODOTNET.UniObjects.m_UOPooling = 0

and second, I jacked up the number of standard user sessions to our standard
user license limit and got a "user licenses exceeded, connection refused"
exception.

If anyone has any ideas I'd love to hear them.

PS does anyone know how I can confirm how many connection pool licenses are
in use at a given time from the Universe end?

Many thanks, Charles

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Many Thanks,
Charles
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