Apologies for multiple postings.
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Call for participation - The Geometry Friends Game AI Competition
Submission deadline: July 26

http://gaips.inesc-id.pt/geometryfriends/

Geometry Friends is a 2-player cooperative puzzle platformer game, where 2 
players control 2 simple characters (a circle and a rectangle), with distinct 
characteristics, trying to collect all diamonds in a set of levels as fast as 
possible.

The game promotes collaboration between the two players and presents 
challenging control of the characters in a simulated physics environment.

It is an very interesting test-bed for AI agents. To successfully solve the 
several levels the AI agents need to:

1) Deal with coordination at different layers: from motion control (e.g. 
achieving perfect timing) to level resolution (e.g. devising shared plans);

2) Dealing with limited actuation situated in a simulated physics environment 
(with gravity and friction).

3) Solve platform (skill) based puzzles, which involves discovering the proper 
order to collect the diamonds and identifying the points where collaboration is 
need.

The competition is held at IEEE Computational Intelligence in Games 2013: 
http://eldar.mathstat.uoguelph.ca/dashlock/CIG2013/

Give it Try!

The organization committee,

Rui Prada, Francisco Melo, Phil Lopes and João Quitério.
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