Hi guys & gals... I've looked after that little phoenix, time to awaken it. I know it and SII are "upstream" but... any volunteers to assist.
Hi folks, > As some of you know, SpeechControl has been through a bad patch. However, > it's a requirement of the SII as a foundation to have SpeechControl working > as a team once again. Can those who wish to drive SpeechControl up from its > ruins please make yourselves known by replying to this message with a > confirmation along with a listing of skills that you have? This will pull > the few developers we have of the Wintermute project. It is thought that > after a period of getting this up and running, this project can be > maintained by one person. Guess what I'm looking for :) > For the SII team, they do have a decent server area the 16G at > http://www.kimsufi.co.uk/ as Wintermute's AI and requires a lot of > computational power in order to speed up its growing process. They asked > for some horses under the bonnet; I can jump to the 24G if it needs. > Yes, we are upstream; meaning we reach each Linux distribution out there > (or at least try). But, Speech Control will be restarted I have missed the > step getting even get Freenode authorisation, which the previous users did > not as we have #sii authority. Having had a chat, the area will be > #sii-speechcontrol. > Regards, > Phill ---------- Forwarded message ---------- From: Dante Ashton <[email protected]> Date: Sat, Dec 3, 2011 at 4:44 PM Subject: Speech Recognition application. To: Jacky Alcine <[email protected]>, Phill Whiteside < [email protected]>, jose luis ricon <[email protected]> Alright, me and Jacky had the wonderful idea last night of taking the work being done to integrate Sphinx into Wintermute, and thought about releasing it as a seperate application, a la Dragon NaturallySpeaking. Sphinx itself is almost complete (though it's accuracy needs some work) and turning Sphinx into an end-user application where such users can install from a .deb file and start dictating their documents requires around three developers working for around five months to produce an interface for it. 1. The interface must take speech input and pass it to the system as keyboard input. 2. The interface must be able to provide a clear, simple and above all, easy training system (we could throw in a few Creative Commons short stories from feedbooks for the system to learn how to recognize it's users voice ) 3. The system must have a large (and I mean VERY large) dictionary to match speech to words. 4. The system should also have a grammar and punctuation checker/correcter (so users wont have to say 'Period' at the end of every sentence) This would also be handy for Wintermute, and thankfully there are a large number of high quality systems under GPL licensing. 5. The system must be able to accept user-defined words and record the users saying it. 6. The system must be not only open-source, but fully extensible; other applications/games could choose to integrate with the system 7. It must be able to check microphone quailty (by getting the user to read out a pre-wrrtten sentence) and also check volume (so it can hear the user) and input. 8. The system could work with the VoxForge project, and by opting in, our users could send soundbytes (along with the corrected output) to extend F/OSS work into speech synth and recognition with no cost to themselves. 9. Must accept certain keywords to either listen to microphone input and ignore it. That about covers it; this should plug a major hole in F/OSS, it's fairly easy to do and it's a very realistic goal. Two things, though; Jacky suggested we make use of Google's Speech Recognition instead of Sphinx; well, 1. They don't allow it, and 2. It's proprietary; I'd rather like to keep this as F/OSS as much as possible. The other thing is that of a name; Jacky suggested the Speech Encapsulator; but I doubt many will instantly see the link between encapsulation and speech recognition...thoughts, anyone? -- -Danté Ashton CPU of the S.I.I
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