Michiel Sikma wrote:
I don't get why you would want that. All that happens with the scaling is the image being squished and then later stretched back to normal. The only effect would be a loss in quality; not a loss in proportions or composition. I don't see why you would want to maintain two versions.
There is only one version which counts, which is the 600x400 (or whatever) FINAL IMAGE that gets baked into the .so file. The value of having a (for example) 1024x768 version is to see what it will ACTUALLY LOOK LIKE when the framebuffer expands it to fill the screen. That expansion is "dumb" (there's no smoothing going on) so the example large-format version should be scaled up with a "dumb" scaling algorithm so it gives a realistic view.

Mark
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