yep.  The more ideas the better.  Who knows.  Even if none if them make the 
final cut we have the essentials to create some killer themes anyway.  We can 
also get seeds planted on more extreme ideas for future projects.


Date: Fri, 16 Nov 2007 18:15:19 +0100From: [EMAIL PROTECTED]: [EMAIL 
PROTECTED]: Re: [ubuntu-art] more hardy mockups
xl cheese wrote: 


We should probably not spend too much time working on details.  Brainstorming 
high level ideas at this point is probably all we should spend time on.  I get 
the feeling that those on top of the totem pole already have an idea of what 
they want and when that is presented we can then hash out the details.   Once 
those guys put a stake in the ground for us then we can speak about buttons, 
border thickness, how a button prelights, and other little items.Your right. 
But don't forget to keep creating anyway.e
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