On 28/11/2007, Cory K. <[EMAIL PROTECTED]> wrote: > > Álvaro Medina Ballester wrote: > > Hope this time we're talking about the same thing ;) > > Unfortunately no. > > Something more akin to this: http://live.gnome.org/GnomeArt/Tutorials > > How things are created and how they work.
Cory, as much as I would like your idea about a reference doc on what can, and what can't, be done in a Gnome theme - and what requires changes to theme engines and/or metacity; I just don't think it can be done. The documentation for what can be done with a theme engine would 99% likely become so long and technical that no-one except die harders would read and understand it. And by die harders I mean people who would have no problem hacking up their own theme engine anyway. Besides the stuff that is possible in theory might not be feasible to implement for a LTS release like Hardy. Our theoretical documents would become even longer and more technical if this important information was added... Alternative: Put some docs on the wiki that tells you howto make mockups that makes it easy to spot impossible feats. Here's how: Take of in a screenshot of an actual theme. Each time you do a manual tweak add a red arrow and a little info-box saying "transparent toolbar here". This way it would be trivial to pinpoint places that might be of shady business. Cheers, Mikkel
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