Bret, I don't want to be a killjoy, but artwork included in the community art packages has to meet some requirements. As far as i recall, those for wallpapers are the following (you can check https://wiki.ubuntu.com/Artwork/Documentation/Backgrounds anyways):
- resolution up to 2560x1600. - file format : PNG or SVG Currently, you're showing us 1024x768 JPG files, with a very very bad rendering quality, and the koala you use on it is already extremely blur, i just don't think the quality of the original image is good enough for making a wallpaper out of it. Also, when picking colours for your wallpapers, you have to be aware of two things: - some colours render well on some screens and horribly on other ones, esp. LCD screens which have a lesser colour range. - artwork meant to be designed for a particular release is usually based on this release's colour palette (eventhough we still didn't receive any information from Canonical concerning Karmic artwork, this probably being the main reason why people are not focusing on it yet). Also, I'm sorry to say it, but a melt of fuschia, red and lime green just looks horrible on my screen. I think you should work with a much lesser colour range, for instance two main colours, that fit well with each other, and only adding a little bit of darkness / ligthness here and there to obtain colour variations. There is an excellent app that helps you to pick colours with a particular difference of shade / saturation : Agave. I really wish to see you focusing on one idea and working on it till you get the best out of it. This is a much more efficient approach than trying a lot of ideas without sometimes taking the time to explore them. Cordially, SD.
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