On Fri, Jan 28, 2011 at 2:50 PM, Will Bickerstaff < will.bickerst...@gmail.com> wrote:
> So I understood those as w*h ratios where 2^ = square, 1.5x1 = 1hx1.5w etc. > As its SVG pixel size wouldn't necessarily be important as it could be > scaled. Though an indication of intended target sizes would be good as an > indication of how much detail can go in the button. Obviously a 16x16 or > even 32x32 is going to look bad when scaled from a larger source. > > > To be honest when text//text paths are involved even scaling up can have issues, kerning for example. svg's need to be designed as some base size. -- Saleel
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