Shader files are not binary - they are text only.

Actually Kubuntu includes already some shader files. Take a look at
/usr/share/kde4/apps/kwin/. Each .vert and .frag file is a shader. You
just have to look where these files come from and include the named
files above in the same package. Or do I see it in a too simple way?

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[Intrepid] Shaders for cylinder and sphere effects are not installed
https://bugs.launchpad.net/bugs/278102
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