Public bug reported:
Binary package hint: briquolo
For some strange reason once you play one or more levels and then quit
the program, the keyboard doesn't work as expected any more. Key presses
produce odd results; it looks as if the "alt" key was pressed (but it
isn't). The only way of getting out of this "mode" is to restart the
X-server by pressing ctrl+alt+backspace.
Sometimes even the mouse doesn't behave as expected and clicking on any
window doesn't have any result - it looks as if it has hung but it
hasn't (hard to explain).
I have also tried compiling the latest version of briquolo from the
source code - 0.5.7 whereas hardy's version is 0.5.6 and the behaviour
is exactly the same.
Oddly, it doesn't happen when you just open the game and close it,
without playing.
Extra info:
1)
Description: Ubuntu 8.04.1
Release: 8.04
2)
briquolo:
Installed: 0.5.6-2ubuntu1
Candidate: 0.5.6-2ubuntu1
Version table:
*** 0.5.6-2ubuntu1 0
500 http://gb.archive.ubuntu.com hardy/universe Packages
100 /var/lib/dpkg/status
I don't know if this could be a 3d problem ... from what I see the
program is using opengl from the very beginning and it doesn't seem to
have resolution or context changes between the menu and the actual game.
Other 3d apps work fine and I haven't encountered this odd behaviour in
any other program.
Let me know if I can provide you with any other information!
** Affects: briquolo (Ubuntu)
Importance: Undecided
Status: New
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After playing and closing the program, the keyboard behaves weirdly
https://bugs.launchpad.net/bugs/282725
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