Yes this is really Xorg (http://dri.sourceforge.net/doc/DRIuserguide.html):
GLXPixmap rendering is only supported for indirect rendering contexts. This is a common OpenGL limitation. Attempting to use a direct rendering context with a GLXPixmap will result in an X protocol error. I guess the only solution would be to render to a pbfuffer (or even better an FBO) and then bind the buffer to a gtk drawable. As Colin pointed out this is anyhow not a problem for desmume only, but to all apps that would be using the gtkglext rendering to pixmap functions when DRI is enabled (I can reproduce with the pixmap and pixmap-mixed examples, as well as with masyv). -- desmume fails to start with GLXBadContext error https://bugs.launchpad.net/bugs/197437 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
