While messing around with BillardGL (billard-gl package) and trying to get 
sound working (actually sound is not implemented) I saw an interesting tidbit 
on their FAQ:
http://www.tobias-nopper.de/BillardGL/faq-en.html

"I've got a Voodoo card. Inside BillardGL, the logo is missing and I don't see 
the mouse pointer!
Voodoo cards can handle textures only up to 256x256, but the logo measures 
512x128. The problem will be fixed in the next version, but you can help 
yourself by rescaling "Texturen/1/logo.bmp" to 256x64.
The problem of the missing mouse pointer just appears with Windows and it seems 
to be a driver problem. If you start BillardGL in windowed mode, you will see 
the mouse pointer, but the game will run unplayable slow. All I can do here is 
to tell you to use Linux."

I remember seeing this anomaly with BillardGL and it may explain the
graphics issues with Supertux and old 3D cards.

-- 
Graphic problems in Supertux with 3dfx video cards
https://bugs.launchpad.net/bugs/106034
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to