Looking at the source, it looks like blacklisting BTN_DIGI in addition
to BTN_TOUCH for joysticks is the correct thing to do. So that would
be:
static const struct input_device_id joydev_blacklist[] = {
{
.flags = INPUT_DEVICE_ID_MATCH_EVBIT |
INPUT_DEVICE_ID_MATCH_KEYBIT,
.evbit = { BIT_MASK(EV_KEY) },
.keybit = { [BIT_WORD(BTN_TOUCH)] = BIT_MASK(BTN_TOUCH) },
}, /* Avoid itouchpads and touchscreens */
{
.flags = INPUT_DEVICE_ID_MATCH_EVBIT |
INPUT_DEVICE_ID_MATCH_KEYBIT,
.evbit = { BIT_MASK(EV_KEY) },
.keybit = { [BIT_WORD(BTN_DIGI)] = BIT_MASK(BTN_DIGI) },
}, /* Avoid tablets and similar devices */
{ } /* Terminating entry */
};
proper diff to follow
--
tablet devices show up as non-functional joysticks
https://bugs.launchpad.net/bugs/300143
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