I seem to be hitting this one too.

As far as I can tell, it seems to just be the flash plugin crashing---
taking the pulse audio daemon with it (hanging at least, anyway.) I've
found the bug quickest to reproduce by putting flash under heavy or
constant load, but leaving it open for a while works too. Either way it
doesn't seem to fail until the plugin starts idling.

I'm running the current flash plugin (10.0 r15), snd_hda_intel (ALSA),
and it's still always pulse audio that goes, hanging the entire
subsystem.

-- Lorenz

-- 
Can't play sound because of pulseaudio hang
https://bugs.launchpad.net/bugs/288093
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