The above patches are not necessaily regression free.. I already managed to break one of my own naievely coded GL apps with it, since it means that there are no visuals mis-reported with alpha bits where they shouldn't have them.
My app's unnecessary request to GtkGlExt for a visual with double-buffer _and_ alpha (not needed, since I'm not compositing), now fails, and the app didn't work... Simple to patch in a fix, and since I'm a GL noob, not a mistake I expect to be widespread.. but still something we ought to get people testing sooner rather than later, in prep for the rest of the fix. -- DRI2: (UXA) white transparency artifacts with compiz https://bugs.launchpad.net/bugs/324854 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
