*affects gecko related projects
Not effects. =/

Anyway, I forgot to mention, I think the bug is in gecko rendering
logic, and not Xorg. I'm pretty sure Windows versions suffer the same
problem, but the performance hit isn't as big as it is in X (since
Windows doesn't use a client/server network model).

-- 
Xorg eats processor cycles while waiting for slow Internet
https://bugs.launchpad.net/bugs/297143
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