If I understood correctly... cdda uses the same PCM encoding as WAV, so
the conversion is just a matter of dropping the headers (if the wav is
44.1KHz, Stereo). If I'm right, I don't see a reason not to do this in
"realtime", instead of using 600MB on disk.

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Un-necessary decoding of uncompressed WAV files
https://launchpad.net/bugs/49201

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