Public bug reported:
Binary package hint: gnome-games
Ubuntu 8.10, gnome-games 1:2.24.1.1-0ubuntu1
Running Applications->Games->Chess
Each time a new game is started from the interface gnome-gnuchess spawns
a separate process, over the course of several games these processes
build up and none of them terminate normally, necessitating the minor
inconvenience of a killall.
I recently configured prelink and readahead as well as setting
CONCURRENCY=shell in /etc/init.d/rc for faster boot, not sure if any of
these are causing the issue, but I only noticed the extra processes
after the changes, but as there is no visible impact of the extra
processes outside of the process list the problem may have been
occurring for some time.
ProblemType: Bug
Architecture: i386
DistroRelease: Ubuntu 8.10
NonfreeKernelModules: fglrx
Package: gnome-games 1:2.24.1.1-0ubuntu1 [modified: usr/games/blackjack
usr/games/glines usr/games/gnect usr/games/gnibbles usr/games/gnobots2
usr/games/gnome-gnuchess usr/games/gnometris usr/games/gnomine
usr/games/gnotravex usr/games/gnotski usr/games/gtali usr/games/iagno
usr/games/mahjongg usr/games/same-gnome usr/games/sol
usr/lib/gnome-games/gnome-games-render-cards]
ProcEnviron:
PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
LANG=en_GB.UTF-8
SHELL=/bin/bash
SourcePackage: gnome-games
Uname: Linux 2.6.27-11-generic i686
** Affects: gnome-games (Ubuntu)
Importance: Undecided
Status: New
** Tags: apport-bug
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gnome-gnuchess spawns separate process for each new game - processes do not
terminate normally
https://bugs.launchpad.net/bugs/353114
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