I tried to get more info on the segfault using valgrind and found that
the program *doesn't* crash when run this way. Might be a clue:

G_SLICE=always-malloc G_DEBUG=gc-friendly  valgrind -v --tool=memcheck
--leak-check=full --num-callers=40 --log-file=valgrind.log
/usr/bin/mythfrontend.real

-- 
mythfrontend.real crashed with SIGSEGV in stdin()
https://bugs.launchpad.net/bugs/197880
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