I have the same problem.
My PC has a Intel GMA965 chipset.
I have switched from the regular mode to de UXA mode in XORG
Section "Device"
Identifier "Configured Video Device"
# ...
Option "AccelMethod" "uxa"
EndSection
But even without that, has the same problem.
The only way i can make it work, is using static MesaGL version of Blender.
But the lack of the true OpenGL implementation, has several performance issues.
** Attachment added: "Blender without a static mesaGL version"
http://launchpadlibrarian.net/25834968/lspcioutput
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blender OpenGL Viewports get messed up with intel 965gm on jaunty 9.04
https://bugs.launchpad.net/bugs/364030
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