Using GMA 950, with direct rendering i'm getting 3 or 4 spf (not a typo)
which is equivalent to 0.3 fps. And with indirect rendering i'm getting
the alpha blending problem. Anyway to fix both these problems ? How are
you guys getting proper speeds with direct rendering ?

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DRI2: (UXA) white transparency artifacts with compiz [patch]
https://bugs.launchpad.net/bugs/324854
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