The followed crash occurred after connecting to IGS (the default
server), watching a number of games (>20) and then walking away.

When I returned, there many of the games had finished and the game
windows for each of these were trying to open a modal dialog. I hit "OK"
on these informational dialogs, one at a time and then hit ctrl-S (to
save a game) and the application fell over.

I'm guessing that the problem is with the locking/multithreading between
the game state, the windows and/or the networking.


cheers
stuart

** Attachment added: "qgo crash file"
   http://librarian.launchpad.net/5776701/_usr_games_qgo.1000.crash

-- 
segfault on launch in edgy
https://launchpad.net/bugs/69732

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