Mike C. Fletcher wrote: >We could work around it by disabling GLUT error checking entirely, but that >seems a bit of a nuclear option, as it would >change the API. Instead I'm >thinking we'll disable error checking *just* for the GLUT functions commonly >called before >the GLUT context is created. I've checked in changes to bzr >head to implement this. Please do the following and report >whether the bug is >fixed for you: > > bzr branch lp:pyopengl > # add pyopengl/OpenGL to your PYTHONPATH > >then run the test script.
I just tested this and it still results in the same backtrace as before (I added pyopengl/OpenGL to Python path using "export PYTHONPATH=<path to branch>/pyopengl/OpenGL" on terminal.). Interestingly pyglet (http://www.pyglet.org/) gives the exact same backtrace! I tested this importing (import hello_world) the Hello World! example (http://www.pyglet.org/doc/programming_guide/hello_world.py) from Pyglet documentation into my gdb Python session. -- Segmentation fault on amd64 in glutInitDisplayMode() https://bugs.launchpad.net/bugs/289925 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
