Well, most of the time you don't need to calibrate it, even for analogue axes (or at least I don't, with the X52). Most games depend on the new linux input drivers, for which calibration can be done with joystick's jscal (if the center is completely off). I believe the only game for which jscalibrator is still needed is searchandrescue, and that the only other program that uses this is oxine (the OSD xine interface).
There is a bug in jscal that causes it not to close properly, which I believe to be fixed in libjsw 1.5.6, but I am not sure that this also addresses your experience (I need to try to replicate your bug in more detail - if I cannot replicate it, I may ask for your assistance once 1.5.6 is in the archive). -- Gamepad axis not working after calibration https://launchpad.net/bugs/81093 -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
