Well, most of the time you don't need to calibrate it, even for analogue
axes (or at least I don't, with the X52).  Most games depend on the new
linux input drivers, for which calibration can be done with joystick's
jscal (if the center is completely off).  I believe the only game for
which jscalibrator is still needed is searchandrescue, and that the only
other program that uses this is oxine (the OSD xine interface).

There is a bug in jscal that causes it not to close properly, which I
believe to be fixed in libjsw 1.5.6, but I am not sure that this also
addresses your experience (I need to try to replicate your bug in more
detail - if I cannot replicate it, I may ask for your assistance once
1.5.6 is in the archive).

-- 
Gamepad axis not working after calibration
https://launchpad.net/bugs/81093

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to