I'm having this exact problem... pretty much as soon as I connect to a server the game crashes.
I'm trying to play Counter-Strike. I'm using Jaunty. The seemingly relevant error message in my terminal is: E: shm.c: mmap() failed: Cannot allocate memory E: shm.c: mmap() failed: Cannot allocate memory E: memblock.c: Assertion 'b' failed at pulsecore/memblock.c:438, function pa_memblock_acquire(). Aborting. wine: Assertion failed at address 0xb8054430 (thread 0049), starting debugger... Unhandled exception: assertion failed in 32-bit code (0xb8054430). which is neat... I've also tried killing pulseaudio, and seting everything to alsa... and like everyone else, it still crashes. If I can provide any other information, let me know. -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
