I tried getting zsnes building properly on amd64 karmic for a while
today and ultimately gave up.  Here's what I've learned:

ia32-libs is complete enough (we even have libao now), so that shouldn't be an 
issue
sdl-config is hard-coded to point to /usr/lib, but we need it to point to 
/usr/lib32

The package in its current form contains the old hack to manuall make a
lib folder and create .so symlinks to /usr/lib32.  This should no longer
be necessary as ia32-libs now provides them.  However, if I remove this
logic from the package build script, it fails after sdl-config as it
doesn't look for SDL in /usr/lib32 (despite it being there).  If I leave
the logic in, the package builds for some reason, however it segfaults
instantly on startup.

I've added a task to libsdl to deal with the hard-coding, although this
may end up just not being fixed until multiarch

** Also affects: libsdl1.2 (Ubuntu)
   Importance: Undecided
       Status: New

** Summary changed:

- [patch] build amd64 package of zsnes
+ zsnes fails to build on amd64

-- 
zsnes fails to build on amd64
https://bugs.launchpad.net/bugs/184255
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