I tried getting zsnes building properly on amd64 karmic for a while
today and ultimately gave up. Here's what I've learned:
ia32-libs is complete enough (we even have libao now), so that shouldn't be an
issue
sdl-config is hard-coded to point to /usr/lib, but we need it to point to
/usr/lib32
The package in its current form contains the old hack to manuall make a
lib folder and create .so symlinks to /usr/lib32. This should no longer
be necessary as ia32-libs now provides them. However, if I remove this
logic from the package build script, it fails after sdl-config as it
doesn't look for SDL in /usr/lib32 (despite it being there). If I leave
the logic in, the package builds for some reason, however it segfaults
instantly on startup.
I've added a task to libsdl to deal with the hard-coding, although this
may end up just not being fixed until multiarch
** Also affects: libsdl1.2 (Ubuntu)
Importance: Undecided
Status: New
** Summary changed:
- [patch] build amd64 package of zsnes
+ zsnes fails to build on amd64
--
zsnes fails to build on amd64
https://bugs.launchpad.net/bugs/184255
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