I tried getting zsnes building properly on amd64 karmic for a while today and ultimately gave up. Here's what I've learned:
ia32-libs is complete enough (we even have libao now), so that shouldn't be an issue sdl-config is hard-coded to point to /usr/lib, but we need it to point to /usr/lib32 The package in its current form contains the old hack to manuall make a lib folder and create .so symlinks to /usr/lib32. This should no longer be necessary as ia32-libs now provides them. However, if I remove this logic from the package build script, it fails after sdl-config as it doesn't look for SDL in /usr/lib32 (despite it being there). If I leave the logic in, the package builds for some reason, however it segfaults instantly on startup. I've added a task to libsdl to deal with the hard-coding, although this may end up just not being fixed until multiarch ** Also affects: libsdl1.2 (Ubuntu) Importance: Undecided Status: New ** Summary changed: - [patch] build amd64 package of zsnes + zsnes fails to build on amd64 -- zsnes fails to build on amd64 https://bugs.launchpad.net/bugs/184255 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs