This is a well known bug (sorry), and it's not really an eZoom issue.

The basic problem is that the lighting normalization is plain Wrong[tm].
This can be seen in other ways too (try setting up a virtual setup with
10x10 monitors and grabbing a cube and you'll see the lighting is not
consistent).

The workaround is to turn of lighting (core option), the fix is to try
to work your mind around how the lighting code works... (This has been a
known issue since at least early 2007 - sorry that I didn't get around
to reading this bug until now)

http://glug.grm.hia.no/~kristian/beryl/multihead-perspective-alpha-
fix-3.png

The above image (which is ancient and - strictly speaking - beryl) is a
3x3 screen setup, and you can clearly see the lighting is wrong.

-- 
Dimms when zooming
https://bugs.launchpad.net/bugs/154721
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