Hi Timo,

Of course I have recompiled the app before running it under feisty...

Most the examples I have tried just give me a black screen, not very
high CPU usage though. I get the following printed out:

libGL warning: 3D driver claims to not support visual 0x4b
libGL warning: 3D driver claims to not support visual 0x4b
*********************************WARN_ONCE*********************************
File r300_render.c function r300Fallback line 424
Software fallback:ctx->Multisample.Enabled
***************************************************************************
Try R300_SPAN_DISABLE_LOCKING env var if this hangs.

Then when I exit the problem I get this trace:

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 805510928 (LWP 28311)]
0x0de3d750 in ?? ()
(gdb) bt
#0  0x0de3d750 in ?? ()
#1  0x0f722538 in glXMakeCurrentReadSGI () from /usr/lib/libGL.so.1
#2  0x0f966874 in GemMan::destroyWindow () from ./Gem.pd_linux
#3  0x0f967044 in GemMan::render () from ./Gem.pd_linux
#4  0x100776b4 in sched_tick ()
#5  0x1007834c in m_scheduler ()
#6  0x1007bb90 in sys_main ()
#7  0x100866c0 in main ()

Closing the black render window on the other examples always seems to
give a similar trace with glXMakeCurrentReadSGI at the top.

Note that this is code a lot of other people are using

Any suggestions on debugging this further?

Thanks,

.b.


Timo Aaltonen wrote:
> b: try rebuilding your on apps.
> 
> rest of you: please test with upcoming feisty herd 5 testrelease if the
> mesa-update fixes this for you.
>

-- 
3d rendering performance regression Dapper->Edgy with Radeon 9600 M10
https://launchpad.net/bugs/61607

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